Rainbow 6 - Y7S1.1 PATCH NOTES |
Posted: 31 Mar 2022 04:14 AM PDT Y7S1.1 PATCH SIZES
AN UPDATE ON AUDIO ISSUES: As mentioned in our thread on the subject, Y7S1.1 includes several fixes for ongoing issues. However, some in some cases, specific problems may still occur in very specific situations.FIXED – Footsteps SFX are inconsistent when the operator is running. This includes enemies sounding like they are right next you, even when on the opposite side of the map or a different floor. This may still occur in some niche situations while in drone cam. FIXED – Gunfire SFX loops infinitely in TDM. A fix to mitigate this issue is in place, though the problem may continue to occur albeit les frequently. FIXED – Audio quality decreases before the game crashes. BUG FIXES GAMEPLAY FIXED – An occasional error when attempting to repick an attacker after switching to another player's drone. FIXED – Team killing a player who joins a match in-progress causes the Reverse Friendly Fire icon to appear for the killed player instead of the team killer in the next round. TEAM DEATHMATCH FIXED – Attackers and Defenders on the same team in TDM have louder SFX in-game. FIXED – Players can aim down sights during the Victory Screen in TDM. FIXED – Promotional video is shown before finishing introductory TDM video. FIXED – Player cards are only visible on first death. FIXED – Victory dances appear broken on operators with removed gadget models. FIXED – Respawn timer is longer than the visible countdown. OPERATORS FIXED – Mira's Black Mirror's canister is breakable from the opaque side of the Mirror with a melee hit. FIXED – Azami's Kiba Barriers don't destroy damaged barricades when the Barrier deploys. FIXED – Amaru can't use Garra Hook on a hatch when a Kiba Barrier covers the hatch from the bottom. FIXED – Placing a Deployable Shield on top of a Kiba Barrier that's near a destroyed hatch destroys both devices. FIXED – Going up a hatch covered by a Kiba Barrier doesn't destroy the Barrier. FIXED – Azami's Kiba Barrier can create small platforms to stand on in various locations. FIXED – Operators can land in a prone position on their stomach after being hit with a pushback effect. FIXED – Collision, destruction, clipping, and lighting issues for various Operators. FIXED – Various VFX and SFX issues with Operators and devices. USER EXPERIENCE FIXED – OTs-03 weapon sights have a placeholder texture. FIXED – A second scope appears inside of the 3.0x and 2.0x scopes when the Sentinel Spirit weapon attachment skin is equipped. FIXED – Several headgears and uniforms are incorrectly named "Default" for various Operators. FIXED – "Reconnect" prompt is displayed for a minute after completing the match if the player reconnected once during the game. FIXED – "Jynxzi" Streamer Charm is missing from the game. FIXED – Privacy Mode options are not greyed out when a match is ongoing. FIXED – The thumbnail for Ace's Elite skin shows Melusi in the shop instead. FIXED – Missing 3D preview for shield skins in the shop's Weapon Skins category. FIXED – Duplicate items from the Lord Tachanka Bundle do not give renown to the player. FIXED – Joining an in-progress ban phase on the banning team results in missing UI elements. FIXED – The last viewed pack is shown by default in the carousel when returning to the Pack Manager. FIXED – End of match report message is incorrect in the case of a draw. FIXED – Azami appears to still have a process if unlocked via the Premium Battle Pass. FIXED – Various issues with Montagne's MTG MK.II Elite set. FIXED – Various clipping and visual issues for cosmetics. FIXED – Various Battle Pass and challenge issues. FIXED – Various customization issues. FIXED – Various UI and UX issues. FIXED – Various localization issues. |
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