Dead by Daylight - 4.6.0 | Player Test Build

Link to Dead by Daylight RSS Feed

4.6.0 | Player Test Build

Posted: 02 Mar 2021 08:02 AM PST


FEATURES
  • Added a new Killer - The Trickster
  • Added a new Survivor - Yun-Jin Lee
  • Added a setting to change the privacy of the party
  • Added the Chat Filter feature
  • Added an error message when a user fails to add a friend because he has too many friends

CONTENT
The Blight
  • Adjusted his first person animations and camera position to be higher up
  • Reworked the collision detection for his power. It should now be consistent with basic attack obstruction and no longer result in sliding off various surfaces.

The Wraith
  • Increased his cloaked move speed
  • Decreased his move speed while uncloaking
  • Reduced the Windstorm addon move speed bonuses to compensate for the above speed changes
  • Removed the uncloaking move speed penalties from the Windstorm addons

Accessibility
  • Colorblind modes have been added and can be accessed VIA the Options menu.

Perks
  • Decisive Strike - Now deactivates when performing certain actions that are not part of evading the Killer

HUD
  • Increased the visibility and size of the negative status effect timer fill.
  • Made adjustments to the player status timer bar to be more accurate and added back the glows to indicate when the timer bar is paused or requires attention.
  • Improved performance.

Menus
  • Updated the accept and cancel buttons on Friend and Group requests to have a greater visual difference.

Visual Update
  • Visual Update for the main Lobby, Store and Tally

BUG FIXES
  • Fixed a crash in the initial interaction screen.
  • Fixed a crash in the Play as Killer lobby that could occur when repeatedly holding the Ready button to cancel the search.
  • Fixed an issue that prevented Killers to drop on top of the chairs in Ormond's chalet.
  • Fixed an issue that could cause a crash when using Victor to pounce on a survivor as they exit the trial.
  • Fixed an issue that could cause Victor to stay stuck inside the hills unique to the Red Forest maps.
  • Fixed an issue that caused the infected VFX behind the survivor icon to not be fully completed when the Survivor is affected by Broken status effect.
  • Fixed an issue that could cause Survivors to remain standing until they move when downed from a Deep Wound status.
  • Fixed an issue that caused Killers and Survivors to be seen floating in certain spots on hills in Asylum maps.
  • Fixed an issue that caused the Survivor's health bar to no longer flash when the timer is paused.
  • Fixed an issue that could cause the Trail of Punishment of the Damned sound effect to keep playing even if no trails were left behind.
  • Fixed an issue that caused Survivor to not stay on the ground after dying status animation has occurred
  • Fixed an issue that could cause players to spawn inside a collision (therefore not being able to move) when loading into the Dead Dawg Saloon map
  • Fixed an issue that could prevent repairing a generator from the light post side in Grim Pantry
  • Fixed an issue that could prevent Survivor health bars from being visually accurate (bar would appear empty before Survivor dies).
  • Fixed an issue that caused the item's icon on the ground to overlap with the progress bar when equipped with some specific items (only if the In-Game HUD scale is 85% or lower).

Switch only:
  • Fixed an issue where selecting an Archive cinematic would briefly play a few frames of the last previously viewed cinematic.
  • Fixed a crash that may occur when holding both buttons to switch between Survivors in Spectator Mode.

Stadia only:
  • Fixed an issue with the UI prompts showing for a wrong platform when using a keyboard and a controller.

KNOWN ISSUES
  • Victor can get stuck in the Basement hook and cannot pounce on survivors
  • The Nurse may become unable to do any actions after a Blink Grab
  • Survivors do not generate Killer Instinct when interacting with the Demogorgon's Portal
  • Survivors will clip inside the environment or float during some interactions
  • Survivors do not look back smoothly when crouching near a wall or asset
  • Hex: Ruin does not automatically regress generators
  • Projectiles go through pallets
  • Oni's sword 'Yamaoka Blade' appears to stretch erratically from a distance
  • Ammo Items in lockers do not spawn unless the Trickster is present in a match. When playing as other Killers, the locker is empty.

Post a Comment

PUBG - Announcing the Fan Art Contest: LAND Winner!

PUBG - Announcing th...

Powered by Blogger.