Path of Exile - Delirium Uniques and Areas Statistics |
Delirium Uniques and Areas Statistics Posted: 26 May 2020 07:06 PM PDT : You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/2247805786155141647]here[/url]. |
Delirium Uniques and Areas Statistics Posted: 26 May 2020 07:07 PM PDT We're currently in the 11th week of Delirium league and thought that now would be a great time to take a look at some statistics. We'll start by examining unique item usage. First, let's look at all character levels. Top 10 Uniques (All levels)
Now let's take a look at unique usage for characters under level 70. Top 10 Uniques - Level <70
Now, let's see how this list looks as we tighten up the restrictions, looking at all characters that are level 70+. Top 10 Uniques - Level 70+
Finally, we'll take a look at high level characters and see how their gear choices differ from the level 70+ bracket. Top 10 Uniques - Level 90+
Moving on to looking at some Map statistics, let's first look at the top-ten maps based on the number of times they were run. Top Ten Maps by Number Run Area Number of Runs Beach 17,648,116 Jungle Valley 14,777,282 Pier 13,464,286 Wharf 13,442,293 Strand 11,913,135 Burial Chambers 10,658,283 Alleyways 6,883,947 Underground Sea 5,976,159 Promenade 5,218,652 Fungal Hollow 4,945,618 One of the most interesting takeaways from this is how almost all of these maps have one thing in common; they're linear. It's quite cool to see that the league mechanic is clearly influencing player choice, especially when you contrast this list to that from Legion league, where many of the maps were more spacious and wide-open. One thing to note here is that the top four maps happen to be the innermost Tier 1 maps on the Atlas, therefore they'll have been run by almost all players as they progress their Atlas. There's a very large dropoff between Burial Chambers and Alleyways here. Now, let's look at the top-ten most-deadly areas (based on number of character deaths). Top Ten Areas by Deaths Area Deaths The Cavern of Anger 12,017,243 The Karui Fortress 9,301,367 The Harvest 8,096,858 The Belly of the Beast Level 2 8,003,605 The Chamber of Innocence 6,540,721 Beach 6,317,491 Azurite Mine 6,267,286 The Blood Aqueduct 6,162,409 The High Gardens 5,870,453 The Rotting Core 5,714,269 This set of statistics has been fascinating to look at, particularly how much of the unique usage is represented by endgame uniques, rather than having quite a few leveling uniques in the list (as Legion league did). Seeing how Delirium has affected players map choice has been intriguing as well as the impact of the 3.9.0 campaign boss buffs. We will keep an eye on how things unfold in the next league and will certainly keep you posted! |
You are subscribed to email updates from Path of Exile RSS Feed. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
Post a Comment