Farming 2.0 Update Posted: 02 Apr 2020 10:57 AM PDT This update brings a whole revamp to the farming system along with new items to help you keep your crops in perfect condition as well as other improvements and fixes. Check out the Devblog[rust.facepunch.com] for detailed information. - Upgraded to Unity 2019.3
- Added Hose Tool item
- Added Fluid Switch & Pump item
- Added Fluid Splitter item
- Reworked plant growth systems
- Added plant resiliences
- Added potato plants
- Added potato consumable
- Added plant fiber item
- Added composter deployable
- Added fertilizer item
- Added horse dung item
- Horses now produce horse dung
- Added plant genetics
- Cloning now transfers genetics
- Added plant crossbreeding
- Horses now trigger landmines
- Added new farming related vendors at bandit town and outpost
- Fixed a number of high profile DOS attack vulnerabilities
- Fixed drive select button in workshop save UI not working
- Fixed water mesh in water bucket appearing distorted
- Fixed being able to mount ladders through windows
- Fixed large water catcher placement on terrain
- Fixed large floor spikes placement on terrain
- Fixed Windmill vane culling
- Optimized navmesh generation at server startup (now at least 4x faster)
- Added additional DOS attack preventative measures
- Added liquid sockets for hoses on Large Water Catcher, Small Water Catcher and Water Barrel
- Keylocks stackable to 10
- Water purifier processes water twice as fast
- Water purifier stores twice as much water
- Moved airfield CCTV camera so it's not overlooking recycler
- Planters are now stackable
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