Place any gun in your turret to defend your base, A new ring road around the island to lead you to your favourite monument, Steam Rich Presence on your friends list and life stats added to the death screen as well as various other optimizations and improvements.
Check out the Devblog[rust.facepunch.com] for detailed information.
Changelist
Added .mid file support for instruments.playrecording
Added stats to death screen
Added support for Steam Rich Presence
Added support for Steam Friend Groups
Added support for MIDI sustain pedal input
Added global.teleport2owneditem to teleport admin to a players items
Added player.wakeupall command to wake up all sleepers (cinematography)
Added player.copyrotation to copy the rotation of a player to a target player (cinematography)
Added player.mount to mount a given player to the target mountable (cinematography)
Added two lane ring road
Added Modular Turrets
Added save cfg on exit
Added Message of the day (motd convar)
Added Support for temporarily banning players (s,m,h,d,w,M,y)
Added Allow typing when the console autocomplete is active
Fixed SAM sites in monuments not regenerating if server restarts while the site is destroyed
Fixed player not being able to wake up if they died while the chat box was open
Fixed "Musical Maestro" achievement not unlocking correctly (play an instrument to trigger it)
Fixed several vehicle parenting trigger bugs and exploits
Fixed road mesh normals
Fixed Auto Turret bounds so they can no longer be hurt through walls
Fixed players being able to lag out the server with 1000 fireworks
Fixed sleeping bags taking 4 days to decay outdoors
Fixed Quit button delay
Fixed autoturrets retaliating against SAM sites when they accidentally get hit
Fixed an item being lost when a corpse with full inventory despawns, the item that can't fit into the backpack will get thrown onto the floor now
Improved placement logic for tree hit markers
Changed supermarket, gas station and warehouse to roadside monuments
Only spawn prefab mountains on 5k maps or larger
Can no longer build or deploy on roads
Introduced sane upper limits for monument and cave counts
Reduced object count on 5k maps or larger (server performance)
Abandoned cabins is now a tier 0 monument
Use morphed custom meshes for roads and rivers
Cull river and road meshes at 1000m distance
Much cheaper and more effective Horse Armor
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