Horse Equipment Update Posted: 03 Oct 2019 11:25 AM PDT We've added horse equipment, Crafting, Inventory, Map and Death screen improvements and various other fixes, balances and improvements ... - Added grass.distance convar (range 100-200, default 100)
- Added headlerp convar (adjusts head snapback speed after alt look)
- Added headlerp_inertia convar (smoothens the head snapback motion after alt look)
- Added admin refillvitals console commands (fills health, calories and hydration)
- Added admin heal console command (same as calling hurt with negative values)
- Resdesigned death screen
- Can now place a marker on the map
- Added screen mode (Fullscreen exclusive, Fullscreen Borderless, Windowed) option to Screen settings
- Added FPS Limit slider to Screen settings
- Shift-middle mouse drag to split a third of an item stack
- Right click the item split bar to type an exact split amount
- Middle/shift-middle mouse click the splitter bar to set it to half/third
- Left click and drag your inventory screen player model to spin it around
- Right click a Quick Craft icon to remove it from the crafting queue
- Right click an item in the crafting queue to move it to the start of the queue
- Added a Crafting Favourites system
- Added keybinds to drop a single/full stack of the the currently selected/active item to the Inventory settings section
- Added "unable to repair" reason chat notifications
- Added Tesla Coil
- Added Horse Wood Armor
- Added Horse Roadsign Armor
- Added Horse Shoes
- Added Saddlebags
- Horse breeds actually impact horse statistics
- Added Ammunition information panel
- Added Electrical wire flow indicator
- Added double door skins
- Fixed lerp convar exploit (now admin / dev only and clamped to a sane range)
- Fixed exploit to disarm landmines from any distance
- Fixed exploit to free underwater loot crates from any distance
- Fixed exploit to interact with excavator from any distance
- Fixed bullet impact glow effect not following vehicles after impact
- Can no longer drag/throw items when you're wounded
- Can no longer combine world items of non-full condition to get a free repair
- Consumable item information panel no longer shows default values the first time you inspect one
- Minor Hapis Island fixes
- Fixed campfire description
- Fixed recycler description
- Fixed errors when entering site B (Hapis Island)
- Fixed scrap transport helicopter oil rig exploits
- Fixed APC crates falling through the ground
- Disabled status effects in god mode
- Disabled food and hydration depletion in god mode
- Disabled radiation poisoning in god mode
- There's now a small 0.75 second buffer when the Quick Craft list refreshes to help prevent miss-clicks
- Added an Electrical category to the crafting screen and re-categorised all electrical items
- Added a Favourites category to the crafting screen
- Cleaned up some ambient and foliage sounds
- Updated bear sounds
- Updated pressure pad sounds
- Updated collectible resource sounds
- Cleaned up barefoot footsteps a little bit
- Evened out and increased attack helicopter rotor sound volume
- Electrical wires now have normal mapping and a 3d look
- Spas-12 has a slightly higher fire rate
- Shotgun slugs are more accurate and do more damage
- Shotgun slugs have a closer damage falloff
- M92 has a slightly slower fire rate
- Simple Sight is now a default blueprint
- M39 swapped with L96 as bandit camp
- Bradley loot table improved
- Bradley is more vulnerable to HV rockets
- Bradley top turret has been enabled
- Excavator yield increased by 30%
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