Path of Exile - What We're Working On


What We're Working On

Posted: 15 Oct 2019 04:18 PM PDT

We're almost at the middle of the Blight League! The majority of the issues reported by our community were resolved and most of our developers are now working hard on the 3.9.0 and 4.0.0 expansions. However, we're still continuing to monitor your feedback and develop patches with fixes and improvements. Today we'd like to give you a small update about the fixes we've been working on recently.

Here are some of the issues we're planning to resolve soon:
  • Changing the Display adapter when in-game sometimes causes a client crash.
  • Rogue Exiles killed by Pestilent Strike do not grant credit for a Challenge.
  • Carrion Golem can cause Auras to get deactivated.
  • Respawn in town when dying in Uber Elder area.
  • Bosses such as Malachai and Graveyard Map bosses sometimes failing to transition to the next stage of the fight after being frozen.
  • Fog of war on the Delve Map sometimes hides distant connected nodes.

In terms of performance, we're planning to deploy changes that would improve the performance of water in-game, spectres of Flame Sentinels and several support gems, such as Multistrike Support, Unleash Support and Blastchain Mine Support.

The changes mentioned above as well as a variety of small fixes will go live in future updates (some of them will possibly be deployed next week).

Thank you for your continued feedback!

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