Patch Notes v1.66 [Season 12 Update] Posted: 27 Aug 2019 09:11 AM PDT THE HEADLINES - Rocket Pass 4 begins on Wednesday, August 28 at 10:00 a.m. PDT / 5:00 p.m. UTC
- Competitive Season 11 Rewards will be awarded to eligible accounts
- Competitive Season 12 begins
NEW CONTENT Rocket Pass 4 - Rocket Pass 4 begins on August 28 at 10:00 a.m. PDT / 5:00 p.m. UTC
- Weekly Challenges will remain active throughout the entire Rocket Pass
- Example: Week 3 Challenges can be completed in Week 4, 5, and onward until the conclusion of the Rocket Pass they're included with
- If you purchase Rocket Pass Premium after Rocket Pass 4 has begun, you will be able to access previous week's Premium Challenges
Competitive Season 11 Rewards - Competitive Season 11 has ended. Titles and items will be awarded for your highest rank achieved during the season
- Receiving Season 11 Rewards also requires successful completion of the appropriate Season Reward Levels
- Season 11 Rewards are custom, non-tradeable Boosts
- Bronze I or higher – 'Season 11 – Bronze' Boost
- Silver I or higher – 'Season 11 – Silver' Boost + lower Boost
- Gold I or higher – 'Season 11 – Gold' Boost + lower Boosts
- Platinum I or higher – 'Season 11 – Platinum' Boost + lower Boosts
- Diamond I or higher – 'Season 11 – Diamond' Boost + lower Boosts
- Champion I or higher – 'Season 11 – Champion' Boost + lower Boosts
- Grand Champion Rewards
- Competitive Soccar Grand Champion – 'Season 11 – Grand Champion' In-Game Title + 'Season 11 – Grand Champion' Boost + lower Boosts
- Rumble Grand Champion – 'Season 11 – RNG Champ' In-Game Title + 'Season 11 – Grand Champion' Boost + lower Boosts
- Dropshot Grand Champion – 'Season 11 – Floor Destroyer' In-Game Title + 'Season 11 – Grand Champion' Boost + lower Boosts
- Hoops Grand Champion – 'Season 11 – Dunk Master' In-Game Title + 'Season 11 – Grand Champion' Boost + lower Boosts
- Snow Day Grand Champion – 'Season 11 – Blizzard Wizard' In-Game Title + 'Season 11 – Grand Champion' Boost + lower Boosts
Monstercat (Antennae) CHANGES AND UPDATES Competitive Season 12 - Competitive Season 12 begins
- Season 12 brings a "soft reset" that requires you to do placement matches in each playlist to recalibrate your Rank
- Winning half of your placement matches will land you near your previous season ranking
- League Rankings will be temporarily empty until players complete their placement matches
- All placement match wins count towards your Bronze Season Reward Level progress
Certified and Painted Items - Customization Items now display the full Paint color name inside the thumbnail (when applicable)
- This replaces the thin colored outline in the upper-right corner of the thumbnail
- When a Customization Item is both Painted and Certified, the Paint color and Certification labels rotate at regular, two-second intervals
New In-Game Stats - 'High-Five'
- A 'High-Five' registers after a goal is scored by your team, and when you bump into a teammate above the goal
- 'Low-Five'
- A 'Low-Five' can only be done after a goal is scored by your team, and when you bump into a teammate at field level
- 'Swish Goal'
- A 'Swish Goal' registers when your goal does not touch the rim before going into the hoop
- Swish Goals are only available when playing the Hoops game mode
Audio - The game's audio mix has been updated, including audio priority rebalancing, HDR audio, and object elevation
BUG FIXES - Fixed the color on the post-match XP bar for Rocket Pass Premium owners
- Shields on 'Double Goal' and 'Underpass' Arenas now display the appropriate color
- [Xbox One] Fixed a bug with the 'Slash Beam III' Rocket Boost causing frame rate dips
- [Nintendo Switch] Fixed a bug causing supersonic ball audio to play when pushing the ball at subsonic speeds in Training
- Adjusted Paint Finish so it no longer affects appearance of body trim on the 'Werewolf' Battle-Car
KNOWN ISSUES You can find an updated list of both active and recently fixed known issues in our new Known Issues in Rocket League[www.rocketleague.com] article. |
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