PUBG - Survivor Title System Season 2 - Reward Distribution and Consequences for RoC Violators


Survivor Title System Season 2 - Reward Distribution and Consequences for RoC Violators

Posted: 29 Mar 2019 11:11 AM PDT

Hi everyone,

We sincerely thank all the players who participated in the 'Survival Title System Season 2' which ended on March 20. Congratulations to all the players who were able to achieve a rank of Novice V (1000 SP) or higher, you will receive your season reward(s) upon login.

'Survival Title System Season 3' is now live with new end of season rewards and additional rewards granted upon each new title achieved. Check out the new rewards in-game under the 'Season' tab and read about the new season in detail in the Update #27 patch notes.[www.pubg.com]

The majority of participants in Season 2 played hard and fair to achieve their end of season rewards, but unfortunately a small number of players abused the system in an attempt to unfairly gain a higher rank and more rewards. We don't take this behavior lightly and will be removing end of season rewards from all players found to be abusing the system, in accordance with PUBG's Rules of Conduct.[www.pubg.com]

All players found to be cheating will be permanently banned.

Participants of Survival Title Season 2 found to be abusing the system:
52HzWh****
KS_-Xiao****
ks-Sa****
QIETV_10****
Ks_Tv_****
KsTv_ya****
L1nz**
KS_TV_****
KsTv_2055****
openhearted****
kstv---qing****
Mar****
KS_Pa****
LadyLuc****
Huya-GTq****
ks_QingSho****
AnMuXiSuan****
HuYa_He****
KSVT-D0ng****
sss****
KuaiSh0uTv-y****
KSTV_Le****
O_Seven****
KsTv-Laow****
KSKAI****
KsTv_z****
kstv_qingsho****
KsTv---Langy****
LaoWu****
DianMiao-Le****
MayBe****
Au-****
xc-9**
FASAO****
LDH_L1****
QieTV-1****
KSTV__Na****
KS-Le****
  • Penalty: Removal of all Survival Title Season 2 end of season rewards
    • Reward removal will begin March 29
Removing season rewards is just the first step we're taking against players who've abused the system to advance and gain more rewards than they could obtain fairly. Additional measures will follow if more severe or further violations against the Rules of Conduct are identified.

We will be implementing additional measures to ensure fair gameplay and prevent abuse during 'Survival Title System Season 3'and beyond. Additionally, we'll continue to enhance monitoring of misconduct, including the sale and use of unauthorized programs.

Thank you
– PUBG Corp.

Dev Letter: Rustle/Rattle Sounds Improvement

Posted: 28 Mar 2019 09:00 PM PDT



Hey everyone,

Among the updates to gameplay balance we released in the latest patch (Patch 27), we made an improvement to the sounds generated by a character's movement, which is a critical sound for gameplay. To provide detailed information on the Rustle/Rattle changes, we would like to explain the changes thoroughly and give some before and after examples.


Previous Character Movement Sounds

In order to continually improve realistic elements in PUBG, our DEV teams recently turned their focus to the sounds that are generated from character movement. Previously, when a character was sprinting at full speed, using the shift key, the character emitted a fixed amount of Rustle/Rattle sounds. The video below gives a good example of this.
https://www.youtube.com/watch?v=P1EORFyDGVg <Previous movement sounds while running with and without equipment>


As you can see from the video above, the character was still emitting rustling sounds in the early game, even before acquiring any equipment. There were cases where rustling sounds were not being emitted when walking and walking slowly.

To simulate these situations more realistically, we have modified the sounds to be more natural, while trying not to disturb gameplay as much as possible*. We've also worked on improving character movement sounds in general as part of these changes.

*From recent feedback from the test server, we have confirmed that the volume of the updated sounds were too loud, harming gameplay. We followed up on this with a hotfix last week.


Improved Character Movement Sounds

The general improvements we've made to Rustle/Rattle sounds are below.
  • Only Weapons (excluding pistols) and Backpacks will emit Rustle/Rattle sounds.
    • Pistols and Melee weapons will not emit Rustle/Rattle sounds.
  • Rustle/Rattle sounds will be at their highest volume while sprinting (using Shift key).
    • Normal running will play Rustle/Rattle sounds at a lower volume.
    • Rustle/Rattle sounds will be hardly audible while walking slowly or crawling.
  • Overall audible range of Rustle/Rattle sounds are lower than footstep sounds.

To better illustrate the changes, we've prepared a few video examples with the above situations.
  • Characters without any major equipment will no longer emit Rustle/Rattle sounds.
https://www.youtube.com/watch?v=dzcFrdCNA5s <When a character moves without any equipment>


  • In terms of weapons, there is a different Rustle/Rattle sound while wearing a weapon on your back and holding one in your hands. Holding a weapon will be slightly louder.
https://www.youtube.com/watch?v=jGW6WlV-Cek <Comparison of held weapon vs worn weapon sounds>


  • Improved realism of sounds emitted by characters wearing a backpack.
https://www.youtube.com/watch?v=E_dS4OS1MPM <Rustle/Rattle of equipped bags>


  • If you're holding a gun, wearing a secondary gun, and have a backpack equipped, you will emit all three Rustle/Rattle sounds at once.
https://www.youtube.com/watch?v=oaprur9fY20 <Rustle/Rattle sounds while fully equipped>


As mentioned earlier, the goal here was to make character sounds a bit more realistic. This might seem like a relatively subtle change, but we believe sound is one of the most important elements in PUBG, so we wanted to make sure that everyone understood the changes we were making. These changes are part of Update 27, which is now on live servers. As always, we're looking forward to your feedback on this patch, and anything else we can do to improve the realism, quality, and balance of the game.


Thank you,

-The PUBG Team

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