PUBG - PCS 2021 Ruleset and Prizes


PCS 2021 Ruleset and Prizes

Posted: 30 Apr 2021 12:47 AM PDT



Hello PUBG Esports fans.

We received quite a bit of feedback following our announcement of the newly-introduced 2021 PCS ruleset[www.pubgesports.com]. Your passion and honesty are always greatly appreciated and we want to continue the discussion regarding the concerns many of you had. Our goal with the changes is to elevate PUBG Esports for both the competitor and the viewer, so we'd like to take some time to talk about the update in a little more detail.

What you play is what you watch

Our aim with the updated ruleset is to bring PUBG Esports closer in line with the BattleRoyale gameplay experience. Winning is everything - whether you're a solo, duos, or squads player, the Chicken Dinner is always the ultimate prize.

While the previous S.U.P.E.R. settings helped to establish a strong foundation for the competitive community by reducing some of the game's more unpredictable elements, over time it has seen us move further away from the core concepts and objectives of Battle Royale. We're eager to reduce the gap between what PUBG fans play, and what they watch.

There is something to be said about the sheer excitement that happens when a team wins a match. With the WWCD rules during PGI.S, we experienced many thrilling and adrenaline pumping moments throughout the tournament, and we want to maintain this feeling through future events.

How it Works

No change to the rules can be made without taking every step to maintain the element of fairness for our professional players.

Under the revised ruleset, some teams may be required to rethink their strategies and tactics, but across an increased number of matches per event, everyone will have a shot at earning a win. We're raising the number of Grand Finals games played from 24 in PCS 2020 to 36 in PCS 2021.

Just like before, PCS events will host matches two days a week over a three week period - that means six match days in total. However, the following changes will be applied this time around:
  • Each day will have six matches, increased from four, leading to 12 matches per week and 36 matches in total.
  • Every week will be an individual league with prize money awarded to the top eight squads.
  • The team with the highest amount of prize money at the end of the tournament will be crowned champions.
Each team faces the same challenge at the start of a match: be the last squad standing. And to be champions, they'll need to prove that they have the mettle to capture Chicken Dinners consistently throughout the event.

Earn to win

As explained above, the top teams will earn prize money across three competition weeks. There's $70,000 USD on the line each week, with an extra $20,000 reserved for the series winner.



Kill points will still play an important factor in the new system, as equally matched teams will be separated by their kills. It will be the key factor in deciding the final rank. The deadliest player will even receive a bonus award! We'll have more details on these soon, so stay tuned.

Keep the feedback coming

We know that this new direction is a big shift from the current ruleset, and we understand the concerns shared so far. But as we look to grow PUBG Esports through 2021 and beyond, we're excited to revisit the core elements that make Battle Royale such a fun and unique genre to watch as well as play, and we'll be listening to your feedback as we journey to the PUBG Global Championship.

As always, our sincerest thanks to all the PUBG esports fans out there for your love and enthusiasm. We'll be back soon with more information on PCS4!

PUBG Esports team.

Warframe - Today: Devstream #154!


Today: Devstream #154!

Posted: 30 Apr 2021 11:00 AM PDT

Live Broadcast: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/230410/announcements/detail/3046099263128565857]here[/url].

Today: Devstream #154!

Posted: 30 Apr 2021 05:00 AM PDT

Join us today, April 30th at 2 p.m. ET for a first look at what's next for Warframe: Update 30.5!
Viewers of this Devstream will be the first to meet our next Warframe and find out the name of Update 30.5 and what it entails!

We'll also be discussing Call of the Tempestarii and going over community questions.

Join us on twitch.tv/warframe at 2 p.m. ET later today and earn 3x Scintillant for watching! Xbox Tenno will have an Alert up during 2-3 PM for this Drop!

Hope to see you there, Tenno!

TennoGen Round 20: Part 1

Posted: 29 Apr 2021 11:33 AM PDT

Discover stunning new Tenno-designed Customizations in TennoGen Round 20: Part 1, including Skins for Protea, Grendel and Revenant! Hop in-game and visit the Market to browse the collection.




WARFRAME SKINS

Octavia Youkai Skin by Hitsu San

Protea Kollapsar Skin by led2012

Revenant Draugen Skin by Goosmo

Baruuk Shiraan Skin by Lubox

Grendel Moloch Skin by Vulbjorn, the graphical walrus

Inaros Ozymandias Skin by matzan481

Nidus Technocyst Skin by Master Noob



ARMOR

Jotunheim's Music Shoulder Armor by Mz-3

Ion Shoulder Armor by Yatus & HugoPolo

Raigo Chest Armor by led2012 & lex182



SYANDANAS

Jotunheim's Music Syandana by Mz-3



WARFRAME HELMETS

Octavia Giocoso Helmet by blazingcobalt & Fari

OPERATOR ACCESSORIES

Praesidum Mask by HariPear & lukinu_u



WEAPON SKINS

Kuther Machete Skin by lukinu_u & HEILAH

Dogma Two-Handed Nikana Skin by Felix Leonhart

A huge round of applause to the talented Tenno behind these Skins and Customizations!

Path of Exile - Path of Exile 2 Concept Art


Path of Exile 2 Concept Art

Posted: 28 Apr 2021 04:52 PM PDT

Now that you've had a deeper look at Act 2 in Path of Exile 2, we wanted to share some awesome pieces from our concept artists that were brought to life in our recent gameplay showcase. Check them out below!

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PUBG - LABS: Respawn Royale


LABS: Respawn Royale

Posted: 28 Apr 2021 01:38 AM PDT


Hello Survivors!

This round of PUBG LABS utilizes two different gameplay changes to create a frantic experience for squads on Paramo. The first of which is a 500% damage increase across the board for all weapons and throwables in order to create a one-shot-kill scenario. But fear not, though dying may be easy, so is getting back into the game!



In Respawn Royale, your defeated squadmates will automatically rejoin the fight after their 100 second death timer has counted down. All you need to do is stay alive as a squad until that happens! If at least 1 squad member is still standing when a player's death timer completes, they will rejoin the fight but be careful - if your squad is wiped completely, you'll all be eliminated from the match.



Respawn Royale takes place on Paramo with you and up to 7 other squads. To help keep the focus on the action, we've also eliminated weapon looting and added the choice of three different spawn kits. This kit can be changed each time you respawn, so keep an eye on the situation your remaining team members find themselves in. The Blue Zone will also still function as normal, so keep on the move!


Weapon Damage
In Respawn Royale, the damage of firearms, melee weapons, and throwables are increased by 500% in order to provide a one-shot one-kill experience.
Spawn Kits
  • DBS
    • DBS with Holographic Sight
      • 12 Gauge x28
    • Deagle + Red Dot Sight
      • 45 ACP x7
    • 2 Smoke Grenades
  • AWM
    • AWM with 3x Scope
    • .300 x35
  • Crossbow
    • Crossbow with 4x Scope
      • Bolts x25
    • Ghillie Suit
    • Sawed-off
      • 12 Gauge x4
Respawn Cycle
Once knocked out, you will immediately switch to spectating mode and a 100 second respawn timer will display on your screen. During this period, you will have the option to select which kit you wish to spawn with.


Service Schedule
PC:PDT: April 28th - May 3rd 12 AM
KST: April 28th - May 3rd 4 PM
CEST: April 28th - May 3rd 9 AM

Console: After completion of maintenance on May 6th.
PDT: May 6th - May 10th 12 AM
KST: May 6th - May 10th 4 PM
CEST: May 6th - May 10th 9 AM
Game Settings
  • Paramo
  • FPP & TPP
  • No Knocks/DBNO
  • 20 - 32 Players
    • (Console 16 - 32 players)
  • Squads (1-man squad disabled)
  • Item Spawns
    • Panzerfausts, Grenades, Molotov Cocktails
  • No Vehicle Spawns
  • No Secret Room Keys
  • Death Cam, Observer and Replays disabled
Notes When Playing in LABS
  • LABS games do not provide XP for gameplay rewards
  • LABS gameplay will not be added to Career stats
  • LABS gameplay will not count towards Survivor Pass missions
  • LABS gameplay does not provide BP or additional rewards

Update 11.2 - Now Live!

Posted: 28 Apr 2021 01:32 AM PDT


PUBG Update 11.2 has just dropped, bringing new changes to Erangel's infamous bridges, a new Survivor Pass, balance changes to recoil while riding in a vehicle and more!

First up, you'll notice Erangel's bridges to Sosnovka Island looking a bit different this update. Bridges have been slightly widened, had their cover layout changed slightly, and now have new catwalks to give players more options for engaging or avoiding bridge encounters.

Our new Survivor Pass embraces the outfits we've lived in this pandemic year and brings them to the Battlegrounds with Survivor Pass: Pajama Party. Pick up your pass and start unlocking your favorite work-from-home attire today!

Firing from vehicles has gotten a bit more challenging this update, with a 10% increase to recoil. The goal is to make driveby attacks a bit more difficult, but we'll continue to monitor success rates to see if we need to adjust it any more either way.

PUBG Labs is also launching a new game mode with this update! In Respawn Royale, every shot is lethal but death is not the end. As long as your squad survives long enough, you have a chance to respawn back in and continue the fight. Can your squad outlast and win?

There's plenty more in Update 11.2, so be sure to read the full patch notes[www.pubg.com] for all the details. That's all for now and we'll see you on the Battlegrounds!

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